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PLAYING TIPS for EIFFEL TOWER POKER

HOW TO PLAY EIFFEL TOWER Poker: 
​ Deal each player 4 hole cards.  The board cards are placed face down and consist of 7 cards arranged in 4 horizontal levels or rows.  See diagram below.  The bottom level has 3 cards, the second level has 2 cards and the 3rd and 4th level have a single card each.  Players make their hand by using exactly 2 of their hole cards plus just 1 card from 3 of the 4 levels.  Reveal each level starting with the bottom 3, then second 2, then the single 3rd row and finally the top card, with a round of betting between.  May be played high-low split. ​
                                                          D
                                                    C
                                                 B     B
​                                             A     A     A
SUMMARY of ACTION:
Deal 4 hole cards to each player. Arrange board cards.
Bet
Reveal the 3 cards of the bottom row (AAA).
Bet
Reveal the 2 cards of the 2nd row (BB).
Bet
Reveal the single card of the 3rd row (C).
Bet
Reveal the single card of the top row (D).
Bet
High only or Hi-Lo Cards Speak: Showdown
High-Low Declaration: Declare
Bet
Showdown​
PLAYING TIPS for EIFFEL TOWER POKER
In Eiffel Tower poker there are a total of 17 three card combinations that can be made from the common board cards.  With so many combinations in play there are many opportunities to draw the cards you want, and it is easier to draw big hands, both high and low.  It also gives more opportunities for what started out as the best low hand to be counterfeited.  On the other hand, with so many common cards to choose from, even a relatively mediocre starting hand can emerge a winner.
STARTING HAND SELECTION
In Omaha based games you want to have been dealt a hand that gives many possibilities for winning.  With 4 hole cards, there are 6 couples of 2 cards available.  The more the couples are coordinated, the better the starting hand.  Strong starting holdings are those that have multiple chances of leading to a winning full house, flush, straight or the best low.   Combining elements of good starting low and high hands gives you the best shot.  Some examples of starting hands with both high and low potential:  A♣ A♥ K♣ 2♥,  K♥ K♠ 2♥ A♠,   A♠ A♦ 2♦ 3♠.   

For high having a high pair or two is a good start, provided they are also coordinated to other cards.  (For example, A♣ A♦ 2♣ 3♦ ​ or   A♣ A♦ K♣ K♦).    You will be dealt any 2 pair about 3% of the time and any one pair about 30%.  Should you then flop a set you now have a good draw to a full house or better.  This will require that an eligible pair appear on the board.  (An eligible or qualifying pair is one where the 2 paired cards appear in different rows.)   Be careful if that pair is of a rank higher than your trips.  Without additional coordination single pairs alone (even aces) are not a good starting hand.    Suited high connected cards are helpful for both straights and flushes.   Unsuited connectors are best if they are high cards or low cards; middling connectors tend to make mediocre straights and lows.   High suited cards, preferably an ace with a small card give both nut flush and low hand possibilities.   If you catch a flush that is not the nuts be careful.  You don't want to see trips in your hand since you can only use 2 cards.

For low 2A is the best start.  3A or 32 gives you a one card draw to the nuts, which you will hit about 40% of the time (but your hand could still be ruined if one of your 2 hole cards appears on the board).  Unfortunately, when you have only 2 low cards in your hand there is about a 60% probability that one of them will appear on the board. This does not always mean your low is counterfeited as there are other cards that could appear that save you.  It does mean that there is a high probability it is.  For that reason, a protected low like 32A or 42A is a far better hand.  Whenever you hold one of these low hands with an ace, you'd prefer the ace to be suited to one of your other cards.​ ​
​LOW HAND PROBABILITIES or ODDS TABLE
Approximate chances of these LOW hands being dealt to you as your 4 hole cards.
4 Card Hand
A2XX
A3XX or 23XX
---
A23X
Any 4-low (3 cards)
Any 5-low (3 cards)
---
A234
Any 5-low (4 cards)
Any 6-low (4 cards)
Any 7-low (4 cards)
​                                                
Percent Probability
7.2%
14.4%
---
1.2%
3.6%
7.2%
---
0.09%
0.36%
0.9%
1.8%
​
                                                  
Odds Probability
13:1
6:1
---
82:1
27:1
13:1
---
1110:1
277:1
110:1
​55:1
THE COMMON BOARD CARDS
There are a total of 17 hand combinations that will appear on the board in Eiffel Tower poker.  It can be complicated, and you need to pay close attention.  You must also be aware of all the board cards in order to help you in assessing the likely winning hands.  How coordinated the board cards are will dictate what is the likely winner will be, so pay careful attention.  As an example, if the bottom row contains all high cards (e.g. JQK) or all low (e.g. 246) and the cards in 2 of the other 3 rows come out the opposite any possibility of a straight is gone.  A similar scenario exists for flush cards.
Subject to the cautions above board cards with straight possibilities are fairly common, while flush possibilities are less so.  A qualifying set of trips appearing on the board is a big longshot, but it bears mentioning this.  If you hold a pair of aces in your hand you have a good full house, but it may not be enough.  With 8 players there are a total of 28 cards held by the other 7 players so there is a good possibility (about 68%) that one of them has the case card in their hand.  Additionally, if there is even 1 other card on the board that is of a rank higher than the trips a bigger full house is possible.  When the board is not coordinated, and no qualifying pair appears the winning hand is usually trips.
​
While Eiffel Tower poker should be considered a variation of Omaha there is an important difference to consider.  The difference is in how the board cards are revealed.  Omaha high-low is a great game for a loose, low stakes home poker game.  With 4 hole cards and only one betting round before seeing the 3 cards that make up the flop most players will stay in with almost anything to see what happens.  With a miracle flop you could end up with anything from trips, a straight, flush, full house, quads or even a royal flush.  Even without such miracles you might have a good drawing hand with 4 to a straight or flush.
Now compare Eiffel Tower to Omaha.  Yes, after the first betting round you see 3 cards from the bottom row, but you can only use one of those cards.  The very best hand that anyone can have at this point is a set.  A single pair is the second-best hand.  Should you be fortunate enough to get a set the next row could give you quads (22.5:1 or about 4%) but any other improvement is still at least a 2 card draw away.  You may have to go through up to 3 additional rounds of betting to find out if you make that draw.  For this reason, routinely seeing the flop with any random 4 cards in your hand is not a good strategy.
​
ADDITIONAL CONSIDERATIONS
Remember that you can play only 1 card from a row.  Do not be fooled when you see a pair appear in the same row as you can use only one of those cards.  
Since Eiffel Tower poker plays like Omaha you can determine with certainty what the best possible hands are, both high and low.
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